The latest edition of the Codemasters Formula 1 game series, F1 2017, is reviewed in the new episode of The Autosport Podcast.
Glenn Freeman joins Edd Straw to discuss how much the game, which is released on August 25, has changed since the 2016 version and the improvements to the all-important handling model.
As well as the latest machinery, F1 2017 features the return of classic cars, including the iconic Williams-Renault FW14B, as well as the addition of a plethora of new game modes design to suit a wider range of tastes.
There's also a discussion of how gaming can be used to help increase the popularity of F1 in the real world, as well as what our perfect version of game would include - if the teams and commercial rights holder would allow the required flexibility.
The Autosport Podcast is available to subscribe to free via iTunes and other podcast suppliers - simply search for 'Autosport'.