How two 25-year-old masterpieces shaped F1 gaming forever
Gamers today are spoiled for choice with the array of titles on offer that allow them to experience hyper-realistic representations of cars and tracks in the virtual world. Much of the credit for this should go to two 1996 titles that paved the way for what was to come
As the latest instalment of Codemasters’ Formula 1 video game franchise, F1 2021, draws ever closer, it will hit stores and download queues next month brimming with the bells and whistles which gamers have become accustomed to with each yearly release.
Since picking up the F1 franchise in 2009, Codemasters has packed its games with career modes, challenges, historical content and, as of 2019, junior categories. The 2021 edition will also include a story mode akin to FIFA’s ‘The Journey’. Admittedly, this writer would rather have a full Formula 3-to-F1 ladder to work through instead of superficial set-pieces in a fictionalised paddock, but perhaps tapping into the behind-the-scenes access that Netflix’s Drive to Survive provides is more lucrative.
Share Or Save This Story
Subscribe and access Autosport.com with your ad-blocker.
From Formula 1 to MotoGP we report straight from the paddock because we love our sport, just like you. In order to keep delivering our expert journalism, our website uses advertising. Still, we want to give you the opportunity to enjoy an ad-free and tracker-free website and to continue using your adblocker.