Project CARS goes where other racing games fear to tread. From an unconventional initial funding method and a unique community-driven development, right down to its very structure this is a racing simulator like none that has come before.
Its creator, Slightly Mad Studios, has bucked trends at seemingly every step of a build cycle that's spanned more than four gruelling years. Those involved have been constantly spurred on by a ferocious, unflinching belief derived from the project's giant, energetic and hugely invested community.
Project CARS' core structure blazes a fresh trail from that traditionally found in console racing giants like Gran Turismo (Sony) or Forza Motorsport (Xbox). For a start, gone is the grinding ladder system where only victory will open up new series and races, and prize money better machinery.