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A different kind of racing game

Four years in the making, Project CARS is finally hitting the shelves. SIMON STRANG finds out what sets this new game apart from its big-name rivals

Project CARS goes where other racing games fear to tread. From an unconventional initial funding method and a unique community-driven development, right down to its very structure this is a racing simulator like none that has come before.

Its creator, Slightly Mad Studios, has bucked trends at seemingly every step of a build cycle that's spanned more than four gruelling years. Those involved have been constantly spurred on by a ferocious, unflinching belief derived from the project's giant, energetic and hugely invested community.

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